package org.andengine.entity.scene.menu.animator;

import org.andengine.entity.scene.menu.MenuScene;
import org.andengine.util.adt.align.HorizontalAlign;
import org.andengine.util.adt.align.VerticalAlign;

/**
 * (c) 2010 Nicolas Gramlich
 * (c) 2011 Zynga Inc.
 *
 * @author Nicolas Gramlich
 * @since 10:50:36 - 02.04.2010
 */
public interface IMenuSceneAnimator {
    // ===========================================================
    // Constants
    // ===========================================================

    // ===========================================================
    // Methods
    // ===========================================================

    public float getOffsetX();

    public void setOffsetX(final float pOffsetX);

    public float getOffsetY();

    public void setOffsetY(final float pOffsetY);

    public float getMenuItemSpacing();

    public void setMenuItemSpacing(final float pMenuItemSpacing);

    public HorizontalAlign getHorizontalAlign();

    public void setHorizontalAlign(final HorizontalAlign pHorizontalAlign);

    public VerticalAlign getVerticalAlign();

    public void setVerticalAlign(final VerticalAlign pVerticalAlign);

    public void buildMenuSceneAnimations(final MenuScene pMenuScene);

    public void resetMenuSceneAnimations(final MenuScene pMenuScene);
}
